Presenter: Susan Gantner
Topic: The Basics of Prototypes
Although Prototypes were introduced as part of the support for subprocedures, their utility goes way beyond that. Prototypes can protect you against parameter mis-matches and even provide for automatic conversion of parameter types and sizes.
Prototyped calls are also the only way to do program calls in /Free format and therefore an essential tool for all modern RPG programmers.
In this session we will show you how it all works and supply you with a number of working examples.
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